Bad Apple Wars March

Bad Apple Wars March 9,7/10 8938 votes

I've noticed how everyone online was complaining about the NPS browser not being updated lately due to their issues with money and the virus affecting things, so I decided to back up and upload my personal copies for you all to enjoy and take some of the pressure off of that.


Platform: PS Vita
Publisher: Aksys
Developer: Otomate
Medium: Digital/Vita Card
Players: 1
Online: No
ESRB: T

While my experience with otome games is limited to those that have come out in the West on the PS Vita, it seems like they tend to follow pretty similar beats: girl falls in with a group of fairly generic male archetypes for some reason or other, and she spends the rest of the game figuring out which of them she has feelings for. I’m sure if you’re into the genre there are all kinds of reasons why, say, Hakuoki: Kyoto Winds is totally different from Period Cube ~Shackles of Amadeus~, but honestly, all I can remember is that one of them featured a girl romancing a bunch of interchangeable samurai, and the other featured a girl romancing a bunch of interchangeable MMO characters. They weren’t bad, but they also weren’t very interesting.

Bad Apple Wars, by contrast, broadcasts its willingness to be different within the first thirty seconds or so, by introducing the main character and then immediately killing her.

Okay, technically the game doesn’t kill her off, so much as it has her black out on her way to school, wake up at NEVAEH Academy, and then, after a brief interlude with a teacher wearing a mouldering bunny mask, being welcomed by a faction of rule-breaking students that call themselves the Bad Apples.

In other words, it’s not your typical otome game. In large part — even larger than the set-up, in fact — this is because Bad Apple Wars has surprisingly decent characters. Sure, there are the jerky bad boys that the visual novel genre wouldn’t be able to live without, but, in general, you don’t come across utterly loathsome people that often seem to be a staple of the genre. The characters you have to choose between, on the whole, they seem to have understandable motivations.

On top of that, the story is pretty compelling. You’re not just trying to decide between Person A and Person B, you’re also trying to find a way out of NEVAEH Academy and back into your real life. It’s hardly a groundbreaking, but it’s told well enough that you can’t help but want to see where it’s all going.

Oh, and there are touching minigames.

It’s not as bad as it sounds, though, I swear. To some extent, this is because you’re touching relatively grown-up guys, rather than prepubescent-looking girls. On top of that, the game ties it into the story and the character development, rather than just having you touch them for the sake of it: build up enough intimacy and trust with a guy, and he starts telling you more of his story — meaning, surprisingly, the minigames have an actual narrative purpose, even if they feel a little silly at times.

Besides, the minigames are easy enough to overlook when the rest of Bad Apple Wars is so compelling. I don’t often find myself interested in seeing where these games are going, but I’ll admit that this one got me hooked. Give it a chance (provided, obviously, you already have an interest in visual novels), and you’ll probably find yourself hooked too.

Aksys provided us with a Bad Apple Wars PS Vita code for review purposes.

Bad Apple Wars – PlayStation Vita (Video Game)

Manufacturer: Aksys
ESRB Rating:
Platform:
Genre:

New From:$29.65 In Stock

Bad Apple Wars tells a story of the afterlife that forces the player to be a good or bad student, although both choices come with the opportunity of romance.

If this year has taught visual novel fans anything, it’s that it’s the Year of Otome in the West. To back up this claim, Aksys Games continues to deliver some of the most requested otome visual novels month after month, and it doesn’t seem like they plan on slowing down anytime soon — not that we’d want them too anyways.

Idea Factory’s Bad Apple Wars has been an otome novel that I’ve heard about from the fans for quite some time, so I went in with fairly high expectations. What I discovered was a well written story with interesting game mechanics, but sadly the quality varies depending on the route that is played.

I will try to stay spoiler free in this review, but I encourage that you stop reading now if you’d like to begin the game without knowing anything about the premise. Additionally, I like to make it clear that I am not the target audience for this genre, but I approach them with an open mind.

“The opening of Bad Apple Wars is captivating and creates a world that I wanted to learn more about”

Bad Apple Wars begins by introducing the heroine of the game, Rinka, as she hurries to school to meet a sudden and tragic death (I know this might sound like a huge spoiler, but it’s not and I assure you I’ll keep the story explanation to the first 20 minutes of the game). When Rinka awakens, it seems like she has made it to school, but nothing is familiar and she is greeted by an instructor wearing a bunny mask.

Ultimately this is where Rinka and the player’s adventure begins. Over time, Rinka learns that she is now in an inescapable school that select people are sent to after suffering a death. While attending the opening ceremony, Rinka is introduced to not only the faculty, but also a group of people known as the Bad Apples and the Disciplinary Committee or Prefects.

In the world of Bad Apple Wars every student has died, but has the opportunity to reincarnate back to the real world if they follow the school’s rules. However, these rules are tricky and almost take up an entire book.

Furthermore, these rules are meant to remove any personality from an individual and turn them into a robot-like human that exists only to follow the rules and never step out of line. On the other hand, the Bad Apples choose not to follow the rules. Opting instead to break every rule and search for a rumored forbidden apple that could potentially bring them back to life with their personalities intact.

Towards the end of the book there are seven “Unbreakable” rules. Outside of breaking small rules here and there, the Bad Apples strive for a chance to break these rules, but always seem to fail or the opportunity doesn’t present itself. Luckily, Rinka might hold a key to their troubles, but she also has the potential to help of the Prefects.

The opening of Bad Apple WarsLegends of eisenwald quest guide. is captivating and creates a world that I wanted to learn more about, along with introducing an interesting group of characters. Furthermore, these scenes are well paced and don’t throw too much information at the player all at once.

Being an otome novel there are some attractive anime boys that the player is able to acquaint themselves with. After the opening of the game, the choice is given to either be a Bad Apple or a Prefect, either choice will gain the player access to a few boys from the chosen group. This choice can be difficult because both options have their pros and cons, but I ultimately went with the Bad Apples because I thought the self-proclaimed bad boys were cooler.

Bad apple wars march 2

Thankfully, the game has a nice flowchart system where the player has access to the events and branching story scenes with any of the main boys. Meaning, this will allow the player to replay scenes or try for a different route at anytime of the game. I used it a couple times, but I mostly enjoy playing these games through until the end without looking back.

Bad Apple Wars has some really great moments, but sadly this isn’t always the case for each route that I took.”

Bad Apple WarsUrbandead com login. has some really great moments, but sadly this isn’t always the case for each route that I took. The writers clearly showed favoritism with some of the story routes, especially Alma and Saturu’s routes. That’s not to say the others were bad, but there is just a clear dip in quality when you play one of the better written routes and then play through Higa’s messy story.

With that being said, there are more well written routes than bad ones so I wasn’t disappointed in the end. However, Rinka can get a little annoying no matter which route I took. She is just constantly doubting herself or confused about situations even after they’ve been explained to her. This pathetic theme of hers is present in multiple story routes, but there are also a few routes that give her some growth and made me think she wasn’t so annoying.

“character designs and illustrations in Bad Apple Wars were consistently great throughout any route taken.”

Bad Apple Wars has some pretty graphic scenes of lewdness between Rinka and the handsome boys, as all otome novels do. Throughout the game scenes will trigger where the player will be about to touch the boys on certain parts of their body. This will trigger a memory from their past, but also over time they’ll appear with less clothing, until, well, they get naked together.

I actually liked this system because it didn’t rely on me making a choice and then dying if I made the wrong one, but that’s probably because Rinka is already dead. Anyways, I was able to casually learn more about the characters through scenes of their past, which were all rather interesting.

I’d also like to say that the character designs and illustrations in Bad Apple Wars were consistently great throughout any route taken. I thought the masks that the teachers wore were all really cool and gave the game an eerie theme that was present whenever Rinka had a conversation with them.

Bad Apple Wars explores the afterlife in a way that is sure to grab the interest of visual novel fans, especially those who are already fans of Angel Beats!. However, the inconsistencies in character routes and a few dull events involving Rinka’s pathetic attitude holds the game back from being a great otome. There is plenty to love of Bad Apple Wars, but to me it doesn’t stand out when compared to some of the better otome visual novels available.