Swordigo Evernight Forest

Swordigo Evernight Forest 5,7/10 2726 votes

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Swordigo is a 2D role-playing game that incorporates elements from action and platform games into the mix to offer a different experience with controls that have been perfectly adapted to touch screens. The Swordigo world is full of all kinds of sceneries. You can visit cities where you can interact with the locals, buy new objects or find.

Swordigo
Developer(s)Touch Foo
Publisher(s)Touch Foo
Platform(s)iOS, Android
Release
Genre(s)Platform-adventure, action role-playing game, Metroidvania[1]
Mode(s)Single-player

Swordigo is a 2012action-adventureplatform game created by Finnish indie studio Touch Foo. The game is similar to Zelda II: The Adventure of Link, Metroid, and Castlevania: Symphony of the Night.[2]

Since its official release, the game has passed through several stages of polishing and has received many new updates for both platforms.[citation needed]

Gameplay[edit]

Swordigo is a side-scrollingaction-adventure game in which the player can run, jump, swing their sword, and use magic spells. By defeating enemies, the player will gain experience; upon leveling up, they can choose to upgrade one of their attributes (health, attack power, or magic.) They will also find new items and equipment that will make them more powerful and grant new abilities (bombs blow up certain walls, magic bolts activate buttons and hit enemies, etc.), additionally being able to buy items from shops using money reaped from defeated enemies, cutting plants, destroying boxes, and breaking vases. The player can bring up a map at any time, which keeps track of their location and the areas they have already visited; they will also find portals that will allow them to quickly backtrack to previous areas.

Plot[edit]

The player character awakens in the middle of the night feeling strange. He goes outside for a bit of fresh air, when a man tells him that his mentor went into the woods and has not come back. After visiting the woods, and seeing his master dead, he learns the first spell - Magic Bolt. After learning this spell, he is attacked and shot by a unique 'Corruptor'. The player is sent to the healer's house after that. The Elder tells him that he must find the Mageblade, and defeat the Corruptors.

After traveling the inhabited plains, the player is told by the same unique Corruptor that it shattered the Mageblade. After the battle in the Chamber, the rest of the game is spent looking for shards of the Mageblade, with four in total.

The bosses in Mega Man Zero aren’t like the robot masters from. Mega man 3 boss weaknesses.

After collecting the shards, the player goes to the Chambers of Power to reassemble the blade again. Once this happens, the hero goes to the World's End Keep (the final area) to fight the center of evil corruption: the Master of Chaos.

Reception[edit]

Reception
Aggregate score
AggregatorScore
Metacritic86/100[3]
Review score
PublicationScore
TouchArcade[4]

Swordigo received positive reviews, currently sitting at 86/100 on Metacritic.[3]AppSpy scored it 5/5, praising its 'short, but incredibly addictive gameplay' as well as its 'gorgeous presentation and wonderful soundtrack'.[5]TouchArcade awarded the game 4.5 stars out of 5, saying that the consumer 'shouldn't look to this game for an original story—Swordigo goes well beyond nodding to Link and his crew', but nevertheless concluding that while 'Touch Foo may be treading familiar ground .. it does so with great skill.'[4]Pocket Gamer scored the game 8/10, writing, 'If you're a fan of action-RPGs like Nintendo’s Zelda (specifically the side-scrolling NES instalment Adventure of Link) then Swordigo is almost certain to find a place in your heart', adding that their 'only real grumble is that the visuals could be better.'[6]Gamezebo gave Swordigo 4 stars out of 5, criticizing its 'horribly derivative' presentation and saying '[t]he characters aren’t memorable, nor do any of the regions particularly stand out', but still praising the game overall, writing that '[a]nyone comfortable with the “Metroidvania” style of platforming will feel right at home here'.[2]

References[edit]

  1. ^Fox, Glen (July 14, 2015). 'Are these the best metroidvanias on iOS and Android?'. Pocket Gamer. Retrieved May 12, 2016.
  2. ^ abGreen, Matthew (March 28, 2012). 'Swordigo Review'. Gamezebo. Retrieved September 19, 2016. Swordigo from TouchFoo manages to recall elements of beloved console games such as Zelda II: The Adventure of Link, Metroid, and Castlevania: Symphony of the Night with action/platformer/RPG aspects set around original yet familiar characters, tropes, and conventions.
  3. ^ ab'Swordigo for iPhone/iPad Reviews'. Metacritic. CBS Interactive. Retrieved September 19, 2016.
  4. ^ abCampbell, Nissa (March 27, 2012). ''Swordigo' Review – The Hack and Slash Adventure We've Been Waiting For'. TouchArcade. Retrieved September 19, 2016.
  5. ^Nesvadba, Andrew (March 28, 2012). 'Swordigo Review'. AppSpy. Retrieved September 19, 2016.
  6. ^McFerran, Damien (March 29, 2012). 'Swordigo review - Android reviews'. Pocket Gamer UK. Retrieved September 19, 2016.

External links[edit]

  • Swordigo at GameFAQs
  • Swordigo at Giant Bomb
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Swordigo&oldid=933263442'

Swordigo Walkthrough – The Plains 1

The Plains


Move right on the lower platform of The Plains. You will see four jars holding up an upper platform. Pick them up with the hold button and throw them by jumping and holding the hold button until you can pass. Or just slice the jars with your sword. Kill the bush beetle with your magic bolt. Your next treasure is right behind it!

Move right on the upper platforms and turn left on the next lower platforms. Drop down until you enter a murky small cave. Your next treasure will be in the murky small cave.

The Plains

Exit the cave and continue moving right through The Plains. When you reach the tip of a long brown rock, you will see a box on the platform above. Collect that box and use it to jump onto a high upper platform. Continue moving on the upper platforms to your right and follow the sign with the arrow. You have found your next treasure and a sack of experience!

Swordigo Walkthrough – The Plains 2


Return to the previous level of The Plains and drop down until you find the wooden arrow sign. Continue right until you reach the river. Jump left onto the upper platform and enter Ferryman’s House. You will receive your next quest: recover the vase. Once you recover the vase Ferryman will activate the raft. Collect Ferryman’s key. Continue up and right into the abandoned guard tower. The vase will be in the back of the abandoned guard tower. Retrieve the vase and bring it back to Ferryman. Jump on top of the raft to cross the river. Enter the stone tower. Once you exit the stone tower you will see a treasure to your left sitting on top of the tower.

The Plains

Continue moving right, past the bush and projectile beetles, then turn left onto the bottom platforms. Your next treasure will be behind the projectile beetle. Move back up and to the right and follow the brown arrow onto the next level of The Plains.

Swordigo Walkthrough – The Plains 3

Drop down the first chance you have. Move all the way down into the Marbleist Cave. You will find the next treasure in the back of the Marbleist Cave.

The Plains

Move back up onto the top platform and find the box on the highest platform below the swinging bridge. Bring the box all the way right and use to jump between projectile beetle and spider. Move left past the spider and keep going left until you reach the next treasure.

Return right again until you can turn left onto the lower platform and grab the box behind the sliding block. Bring the box back to jump up on the high platform. Follow the wooden sign to the next level of The Plains.

Swordigo Walkthrough – The Plains 4

The treasures in this level of The Plains are behind boulders. You will been to receive the bomb spell from your master in the Forgotten Keep in order to break down the boulders and collect the treasures.

Once you receive the bomb spell, return to this level of The Plains. There will be one treasure right below the portal and to the left.

Continue moving right and use the bomb to break down the next boulder. Continue right into Cairnwood Valley Caves. Drop down the first chance you get and use the bomb to break down the boulder. Keep moving down and left into the Sinister Cave. Kill Boulder, The Golem and a treasure will appear. Continue moving up and right into Evernight Forest.

Swordigo Walkthrough – The Plains 5

Continue right into the Forgotten Keep.

Swordigo

Go to next pages for Evernight Forest and Forgotten Keep walkthroughs

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