Godzilla Monster Of Monsters Passwords

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Godzilla: Monster of Monsters!
Developer(s)Compile
Publisher(s)Toho
Composer(s)Masatomo Miyamoto
SeriesGodzilla
Platform(s)NES
Release
  • JP: December 9, 1988
  • NA: October 1989
  • EU: 1991
Genre(s)Action
Mode(s)Single-player

Godzilla: Monster of Monsters! (ゴジラ) is a Nintendo Entertainment Systemvideo game released in the US in 1988 by Toho Co., Ltd. The North American version removes all references about Toho Cenfile-Soft Library and Compile, crediting the game to Toho Eizo on the title screen instead.

Storyline[edit]

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The mysterious Planet X appears when Pluto and Neptune switch positions in the solar system, and its inhabitants begin an attempt to conquer the Earth, using a legion of space monsters (though some of these creatures were in fact from Earth) as their primary attack force. The King of Monsters, Godzilla, joins forces with the guardian monster Mothra and the forces of Earth to repel the invasion forces.

Gameplay[edit]

Mothra trying to defeat Manda, a monster that emerges from the Martian volcanoes.

The game features two playable characters, Godzilla and Mothra (who originally appeared in her own movie and then later became a regular monster to fight alongside Godzilla). The player uses both monsters in turn by selecting the desired character on a virtual gameboard, representative of the planet it is on, and moving it like a chess piece. Each space is a hexagon that represents playable, side-scrolling levels. There are rocky zones, jungle zones, city zones, and hyperspace zones. The hyperspace zones feature fights with the Matango, Dogora, and the Goten. The alien space ships resemble the design of Atragon and The War in Space.

Each board contains several monsters from the Godzilla series and some from other Toho movies and the objective is to clear each board of enemy monsters before advancing to the next board. Battles are fought when the player moves Godzilla or Mothra adjacent to an enemy monster, and are reminiscent of a match from a fighting game. The player plays a small side-scrolling level for each space advanced, and if one has moved adjacent to the monster, a battle follows the side-scrolling stages. More monsters appear on each stage until nearly every monster in the game is featured. When the player reaches Planet X, every previous monster is present along with King Ghidorah himself. The monster battles have a time limit of forty seconds but lack a countdown timer.

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The monsters from the game (in order of confrontation and with their corresponding planets):

  • Earth: Gezora - A giant squid or cuttlefish-like creature (originally from the 1970 movie Space Amoeba)
  • Mars: Moguera - A giant robot (originally from the 1957 movie The Mysterians)
  • Jupiter: Varan - A giant gliding lizard (originally from the 1958 movie Varan the Unbelievable)
  • Saturn: Hedorah - A giant alien creature that feeds off of pollution (from the 1971 Godzilla movie Godzilla vs. Hedorah)
  • Uranus: Baragon - A fire-breathing dinosaur (originally from the 1965 movie Frankenstein Conquers the World)
  • Pluto: Gigan - A cyborg monster with blade arms (from the 1972 Godzilla movie Godzilla vs. Gigan)
  • Neptune: Mechagodzilla - A robotic replica of Godzilla (from the 1974 Godzilla movie Godzilla vs. Mechagodzilla)
  • Planet X: King Ghidorah - A giant three-headed dragon (from the 1964 Godzilla movie Ghidorah, the Three-Headed Monster)

The titular mushroom kaiju from the 1963 film Matango appear as mid-bosses throughout the early stages of the game. In later stages, that role goes to Gohten, the space battleship ship from the 1977 sci-fi film The War in Space.

Also, Dogora from the 1964 film of the same name and the creature Manda from the 1963 film Atragon appear as common enemies throughout the game.

Sequels[edit]

Later, a sequel was made called Godzilla 2: War of the Monsters. The player controls the Army, trying to protect Japan from the Godzilla characters.

References[edit]

External links[edit]

  • Godzilla: Monster of Monsters at MobyGames
  • Godzilla: Monster of Monsters at SuperFamicom.org
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Godzilla: Monster of Monsters!

Also known as: Godzilla (JP)
Developer: Compile
Publisher: Toho
Platform: NES
Released in JP: December 9, 1988
Released in US: October 1989
Released in EU: 1991

This game has unused playable characters.
This game has unused music.
This game has a hidden sound test.
This game has regional differences.

This game has a bugs page

Go go Godzilla! There goes..uhhh, Jupiter?

  • 1Unused Characters
  • 4Regional Differences

Unused Characters

In addition to Godzilla and Mothra, two other monsters were intended to be playable at one point, but were cut for unknown reasons.

Angilas

Anguirus (known as Angilas in-game) can be accessed by freezing RAM address $0127 at 03. Although he is mostly playable, he has no attack animations or special attack, is almost completely invulnerable to damage, and can cause the game to crash under certain circumstances. When fighting against enemy monsters, his sprite will be placed much higher on the screen than normal, which can make landing hits either very difficult or impossible (depending on the enemy).

Angilas' sprites can only be seen in the Japanese version, as they were removed to make room for title screen graphics in the international versions.

Rodan

Rodan can be accessed by freezing RAM address $0127 at 02. Unfortunately, his programming is even less complete than Angilas': when attempting to play as him, levels will be 'skipped' instantly, and fights against enemy monsters will crash the game.

Rodan's sprites and palettes do exist in the Japanese and international versions, though only the latter is properly loaded by the game when entering levels and enemy battles.

Sound Test

Enter the password S0UND (with a zero) for the game's hidden sound test.

To do:
Verify and rip all unused themes and possible sound effects - There's plenty.

Unused Music

This song can be heard by freezing RAM address $CC at 16 and causing a music track change (entering a level, for example).

Regional Differences

Copyright/Credit Screens

Godzilla Monster Of Monsters Passwords

The Japanese version starts with a couple of copyright/credit screens, whereas the international versions put this information on the title screen instead. The extra screens can still be viewed in the US version by using the Game Genie code GAVYNOGK.

Title Screen

The title screen is different between the Japanese and international versions.

Japan
International

The title animation was also changed. In the Japanese version, Godzilla's eyes appear in the darkness, followed by the rest of his body, after which the title pops onto the screen. In the international version, the 'Godzilla' text appears in black on a dark red background, which fades into the actual title screen.

The Japanese version also uses unique music tracks for both the title and intro screens, which were changed to the themes used for Planet X and Mars (respectively) in other releases. Both of these songs were composed by Akira Ifukube, a composer for the Godzilla films, so they may have been removed due to licensing issues. The tracks can still be heard in the international versions' sound test as tracks 00 and 01.

Gameplay

  • On the map screen, Godzilla and Mothra were limited to moving only one and two spaces respectively in the Japanese version. This was doubled to two and four in the international versions.
  • Godzilla's attacks were sped up significantly in the international versions.
  • The international versions have a scoring system. This was not present in the Japanese version.
  • In his first battle on Earth, Gezora has five bars of power and life in the Japanese version, but only four in the international versions.

Other

  • Most of the boss monsters (excluding Varan and Gigan) had their names rendered differently between the Japanese and international versions.
JapanInternational
GezorahGezora
MogelaMoguera
HedrahHedorah
VaragonBaragon
MechagodzillaMecha-Godzilla
KinggidrahGhidora
The Godzilla series
MSXGodzilla-kun
NESGodzilla: Monster of Monsters! • Godzilla 2: War of the Monsters
Game Boy (Color)Godzilla • Kaijuu-Oh Godzilla
SNESSuper Godzilla
Game GearGodzilla: Kaijuu no Daishingeki
DreamcastGodzilla Generations: Maximum Impact
Game Boy AdvanceGodzilla: Domination!
GameCubeGodzilla: Destroy All Monsters Melee
XboxGodzilla: Destroy All Monsters Melee • Godzilla: Save the Earth
PlayStation 2Godzilla: Save the Earth • Godzilla: Unleashed
WiiGodzilla: Unleashed
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