50 Cent Blood On The Sand Pc Download

People say:
How much street cred can nine bullet wounds buy? This is the question 50 Cent’s career seeks to answer. Can you have your own flavor of pink mineral water and still call yourself a “gangsta”? Apparently. Can you star in a game in which you gruesomely stab people, steal their wallets, and then use their money to buy an assortment of promo merchandise? You bet. Bulletproof, a third-person shooter in the vein of Dead to Rights or Max Payne, was part of 2005's 50 Cent holiday marketing assault, and like all advertising it favors image over substance. The cut-scenes are top-notch, with dark, druggy art direction and great voice acting from 50, Eminem, and Dr. Dre. But as a game, Bulletproof is a disaster. Your G-Unit allies are so dumb they had to be made invincible to keep them alive. Your enemies, on the other hand, sense your presence from 100 yards away and run in erratic patterns as they spray bullets, a frustration compounded by sloppy aiming controls. Bulletproof is a blur of lazy design, pandering gore, and shameless product placement.
Sep 13, 2016 It need to arrive as no shock to any individual that they created a further fifty Cent recreation. In spite of its chilly significant reception, 2005’s fifty Cent: Bulletproof bought remarkably effectively. What is possible to shock many people today is that the new recreation, fifty Cent: Blood on the Sand, is in fact very very good. Let's Play 50 Cent: Blood on the Sand by Chip Cheezum. The Let's Play Archive 50 Cent: Blood on the Sand by Chip Cheezum. Began on Oct 12, 2009; Ended on Dec 05, 2009. This means the original source videos will always be available for download or watching, even if the original video hosts are no longer available! Introduction STOP!
Fiddy’s game is barely worth the two quarters that his name comprises. Once you get past the fantastic character models and the mountains of licensed music found within (though the same four tracks play over and over again during the game), you have nothing but problems. The targeting system is useless, the levels are bland and filled with countless invisible barriers, and the camera is so hard to manipulate in tight spaces that you’ll often end up staring right at 50's face as he gets ventilated by the dozen enemies he just can’t see. I wouldn’t even recommend this to hardcore 50 Cent fans. If you really need your gangsta fix, go replay Grand Theft Auto: San Andreas instead.
Like every star-studded, fran-chised-to-hell game that plops on the PS2, Bulletproof looks like a million bucks and plays like, well, 50 cents. Trying to line up a target’s head (hit ’im anywhere else and it’ll take most of your magazine to drop him) with your pinhole of a reticule while running, diving, and dodging incoming fire is ridiculously cumbersome. And whether you’re wielding a 9 milli or a 12-gauge, half the guns in the game have the same peashooter impact on enemy thugs when you are lucky enough to connect. The combat gimmicks—graphic, grappling insta-kills— look great but do zilch for gameplay since they’re autotriggered with a single button press. Maybe 50 should have approached Rockstar about getting dropped into the next GTA instead.
Sign in your account. Top Games New Releases Leaderboard Categories Action; Car; IO; Girls. SIGN UP WITH EMAIL Sign in with google Sign in with facebook. We charge advertisers instead of our audience. Please whitelist our site to show your support for kizi.com. Yes, I've whitelisted. Surfing on Stone Ages. My kizi sign up and login. Play wherever and whenever you like via Kizi Mobile. No downloads, just fun online games! Kizi mobile can be accessed via your Android phone, iPhone, tablet, and other mobile devices. The mobile site is easy to navigate, with new games popping up at the top, and a category bar to help you explore our vast games collection. Play My Kizi on Kizi! Take care of Kizi and explore his home. There are many fun minigames hidden around the house. Find them all and play to win coins.
According to 50 Cent himself, the man you spend most of Blood on the Sand controlling had a lot of input into the game's design early on. Perhaps he's a big fan of Gears of War and The Club, then, because someone certainly was. This is a fast-paced cover shooter that riffs on both games and fills the gaps with unlockable melee combos, beefy weapons and exclusive music.
The debt's obvious from the end of the first cut-scene onwards. You control 50 from a tight, over-the-shoulder perspective, lock onto cover by hitting a button and lean over to aim by holding the left trigger. Whether manoeuvring through rundown buildings or crouched behind walls or cover points, the left trigger brings you into the zoomed-in firing view, with a reticule in the centre to line up your right-trigger shots.
Unreal Engine 3 games rarely look exactly the same, despite common characteristics, but Blood on the Sand is also a dead ringer for Gears on more than a few occasions, and not just in 50's bulky, muscular character model. The game's set in a fictional Middle Eastern country and the environments are the tortured, decaying aftermath of war, full of helpfully strewn concrete blocks, low walls, pillars and corrugated iron to hide behind. As with Gears, there's a set path through each level that takes in a few corridor brawls, and more open areas designed for mid-range cover combat. You're never in any doubt where to go, thanks to helpful on-screen prompts and convenient blockages.
Where Blood on the Sand appears to be charting a course away from Gears, however - perhaps fittingly, given the protagonist - it only finds itself in The Club. Just shapes and beats barracuda. Successive kills - whether your own or those assisted by one of three AI counterparts - feed into a score multiplier, with hidden posters, crates full of cash and bull's-eye targets to snap at to bulk out your earnings. Points go towards unlocking more of the 40-plus-song soundtrack, while cash can be invested in new guns, melee kills and taunt packs.
There's nothing particularly original about any of it, but developer Swordfish Studios has done two important things right: the core combat is fast, intuitive and relatively graceful - certainly more Gears of War than Kane & Lynch - and the game plays out with tongue firmly in cheek. Right from the off, it's clearly ludicrous: 50 is on a quest to retrieve a diamond-encrusted skull from a local crime-lord, and has no trouble ploughing through hundreds of heavily armed terrorists and mercenaries, all the while he and whichever of his entourage you've chosen to flank him hurl obscenities above the crossfire. Once the area's clear, Lloyd Banks or whoever alerts you to this by observing, 'We cleared them motherf***ers out,' or questioning their masculinity.